Total 103 eBooks Found For Category Games Programming


The Selfish Gene: 30th Anniversary Edition--with a new Introduction by the Author


  • ISBN:
  • 0199291152
  • Authors:
  • Richard Dawkins

Richard Dawkins' brilliant reformulation of the theory of natural selection has the rare distinction of having provoked as much excitement and interest outside the scientific community as within it. His theories have helped change the whole nature of the study of social biology, and have forced thousands of readers to rethink their beliefs about life. In his internationally bestselling, now classic volume, The Selfish Gene, Dawkins explains how...

Strategies and Games: Theory and Practice


  • ISBN:
  • 0262041693
  • Authors:
  • Prajit K. Dutta

Game theory has become increasingly popular among undergraduate as well as business school students. This text is the first to provide both a complete theoretical treatment of the subject and a variety of real-world applications, primarily in economics, but also in business, political science, and the law. Strategies and Games grew out of Prajit Dutta's experience teaching a course in game theory over the last six years at Columbia University....

Game Theory for Applied Economists


  • ISBN:
  • 0691003955
  • Authors:
  • Robert Gibbons

This book introduces one of the most powerful tools of modern economics to a wide audience: those who will later construct or consume game-theoretic models. Robert Gibbons addresses scholars in applied fields within economics who want a serious and thorough discussion of game theory but who may have found other works overly abstract. Gibbons emphasizes the economic applications of the theory at least as much as the pure theory itself; formal...

Advances in Mathematical Finance (Applied and Numerical Harmonic Analysis)


  • ISBN:
  • 0817645446

This self-contained volume brings together a collection of chapters by some of the most distinguished researchers and practitioners in the fields of mathematical finance and financial engineering. Presenting state-of-the-art developments in theory and practice, the Festschrift is dedicated to Dilip B. Madan on the occasion of his 60th birthday. It covers topics, including: Theory and application of the Variance-Gamma process; Levy process driven...

Advances in Dynamic Games and Their Applications: Analytical and Numerical Developments (Annals of the International Society of Dynamic Games)


  • ISBN:
  • 081764833X
  • Authors:
  • Pierre Bernhard

This book an outgrowth of the 12th International Symposium on Dynamic Games presents current advances in the theory of dynamic games and their applications in several disciplines. The selected contributions cover a variety of topics ranging from purely theoretical developments in game theory, to numerical analysis of various dynamic games, and then progressing to applications of dynamic games in economics, finance, and energy supply....

The Cryosphere and Global Environmental Change (Environmental Systems and Global Change Series)


  • ISBN:
  • 140512976X
  • Authors:
  • Olav Slaymaker, Richard Kelly

This is the first textbook to consider all aspects of the cryosphere system in the context of global environmental change driven by human activity and climate. Considers all six aspects of the cryosphere – ice sheets, glacier ice, permafrost, river and lake ice, sea ice and snow – in the context of global environmental change driven by human activity and climate. Describes a new concept of cryosphere transience and landscape transition which...

Game Theory: Introduction and Applications


  • ISBN:
  • 0198775024
  • Authors:
  • Graham Romp

Covering all the essential topics for undergraduate courses, this is the ideal student introduction to game theory. It sets out the basics of the subject in a non-technical way and uses illustrations and examples to show its application to realistic, topical, and interesting problems ranging from strategic decision-making within companies to international environmental policy-making. All explanation is clear, well structured, and entirely...

The Statistical Mechanics of Financial Markets (Theoretical and Mathematical Physics)


  • ISBN:
  • 3540262857
  • Authors:
  • Johannes Voit

This highly praised introductory treatment describes the parallels between statistical physics and finance - both those established in the 100-year long interaction between these disciplines, as well as new research results on financial markets. The random-walk technique, well known in physics, is also the basic model in finance, upon which are built, for example, the Black-Scholes theory of option pricing and hedging, plus methods of portfolio...

Index and Stability in Bimatrix Games: A Geometric-Combinatorial Approach (Lecture Notes in Economics and Mathematical Systems)


  • ISBN:
  • 3540263667
  • Authors:
  • H. Arndt von Schemde

The index of an equilibrium in a game gives information about the "stability" of the equilibrium, for example with respect to game dynamics. Unfortunately, index theory is often very technical. This book presents a new geometric construction that visualises the index in an intuitive way. For example, a 3×n game, for any n, can be represented by a figure in the plane, from which one can read off any equilibrium, and its index as a geometric...

Standardization and Expectations (Lecture Notes in Economics and Mathematical Systems)


  • ISBN:
  • 3540281126
  • Authors:
  • Tobias Langenberg

Over the last decades, technological progress has brought about a multitude of standardization problems. For instance, compatibility standards ensure the interoperability of goods, which is of decisive importance when users face positive externalities in consumption. Consumers' expectations are key to the problem of whether a new technology will prevail as de-facto standard or not. Early adopters must be confident that the network good will be...

Handbook on Optimal Growth 1: Discrete Time (V. 1)


  • ISBN:
  • 3540323082

The problem of efficient or optimal allocation of resources is a fundamental concern of economic analysis. The theory of optimal economic growth can be viewed as an aspect of this central theme, which emphasizes in general the issues arising in the allocation of resources over an infinite time horizon, and in particular the consumption-investment decision process in models in which there is no natural "terminal date". This broad scope of...

Paris-Princeton Lectures on Mathematical Finance 2002 (Lecture Notes in Mathematics)


  • ISBN:
  • 3540401938
  • Authors:
  • Peter Bank, Fabrice Baudoin, Hans Föllmer, L.C.G. Rogers, Halil Mete Soner, Nizar Touzi

The Paris-Princeton Lectures in Financial Mathematics, of which this is the first volume, will, on an annual basis, publish cutting-edge research in self-contained, expository articles from outstanding - established or upcoming! - specialists. The aim is to produce a series of articles that can serve as an introductory reference for research in the field. It arises as a result of frequent exchanges between the finance and financial mathematics...

Strategic Interaction and Markets


  • ISBN:
  • 0198233418
  • Authors:
  • Jean J. Gabszewicz

Imperfect competition is the paradigm that develops as soon as economic agents interact in a conscious manner, which is the rule when competition takes place amongst a restricted number of agents. This book explores the theoretical richness of these economic contexts, using some basic tools of game theory. Designed as an ancillary text for graduate students, it summarizes the historic contributions made by economic theorists and makes accessible...

Philosophy Through Video Games


  • ISBN:
  • 0415988578
  • Authors:
  • Jon Cogburn, Mark Silcox

How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork , Grand Theft Auto , and Civilization ? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households...

Teach Yourself VISUALLY Chess


  • ISBN:
  • 0470049839
  • Authors:
  • Jon Edwards

Chess is a mental game, but you don't have to strain your brain to learn the basics—not with this guide that shows you how to play. Teach Yourself VISUALLY Chess covers how to set up the board, how each piece moves, opening strategies and variations, attacking themes and common sacrifices, and more. Photos of the board let you see strategies in action. For hands-on practice, you can even set up your board and make your moves as you learn. With...

Teach Yourself VISUALLY Bridge (Teach Yourself VISUALLY Consumer)


  • ISBN:
  • 047011424X
  • Authors:
  • David Galt

Tricks. Trumps. Auctions. Contracts. Bridge is a challenging game, but you can quickly grasp its basics with this guide that shows how it's played. Teach Yourself VISUALLY Bridge covers everything from evaluating a hand and bidding it through playing the cards and scoring the results—guiding you play by play and trick by trick. With this book and with practice as declarer or defender, you'll quickly be playing your bridge cards right. Maybe...

Backgammon For Dummies (For Dummies (Sports & Hobbies))


  • ISBN:
  • 0470770856
  • Authors:
  • Chris Bray

A comprehensive and fun guide to Backgammon!  Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years – and it’s still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day. Today, backgammon’s following in the UK is huge, with a dedicated British Isles Backgammon...

Bridge For Dummies (For Dummies (Sports & Hobbies))


  • ISBN:
  • 0471924261
  • Authors:
  • Eddie Kantar

Bridge, as any player will tell you, is simply the best card game ever. It’s challenging—each hand presents a different set of conditions you must figure out and solve. It's very social—you play with a partner and two opponents. And best of all—it's fun. Bridge For Dummies, 2E gives you a step-by-step explanation of the fundamentals of the game in terms you can understand. It walks you through the different aspects of bridge, featuring...

Mathematics, Magic and Mystery (Cards, Coins, and Other Magic)


  • ISBN:
  • 0486203352
  • Authors:
  • Martin Gardner

Famed puzzle expert explains math behind a multitude of mystifying tricks: card tricks, stage "mind reading," coin and match tricks, counting out games, geometric dissections, etc. Probability, sets, theory of numbers clearly explained. Also, more than 400 tricks, guaranteed to work, that you can do. 135 illustrations.

Expert Card Technique: Close-Up Table Magic


  • ISBN:
  • 0486217558
  • Authors:
  • Jean Hugard, Frederick Braue

Scores of methods—previously known only to card experts—include passes, palming, false shuffles, false cuts, changes, crimps, jogs, reverses, rear palms and more. Altogether, 341 sleights and tricks. 318 illustrations show exact position of fingers and hands.

Technique in Chess


  • ISBN:
  • 048622953X
  • Authors:
  • Gerald Abrahams

A superb guide to the general concepts of chess technique and the methods for using technique to plan ahead. Early initiative and control of the center, translating an advantage into the middle game, techniques of endgame play are all systematically analyzed. 200 examples and problems from actual play increase "technique consciousness." Index of themes.

Self-Working Card Tricks (Cards, Coins, and Other Magic)


  • ISBN:
  • 0486233340
  • Authors:
  • Karl Fulves

spectacular and entertaining tricks: card locations, coincidence tricks, mental magic with cards, tricks with double endings, tricks with two decks, predictions, tricks with borrowed decks, trick poker deals. Easy-to-learn, clearly illustrated, these tricks produce spectacular effects with a minimum of practice.

More Self-Working Card Tricks: 88 Foolproof Card Miracles for the Amateur Magician


  • ISBN:
  • 0486245802
  • Authors:
  • Karl Fulves

new tricks (no duplication with Self-Working Card Tricks): impromptu card tricks, telephone tricks, shuffle setups, telepathy with cards, gambling secrets, tricks with torn and folded cards, card-forcing secrets, card tricks with props, vanishing cards, tricks with aces only, card deck that operates like a calculator, more. 96 illustrations.

The Art of the Middle Game


  • ISBN:
  • 0486261549
  • Authors:
  • Paul Keres, Alexander Kotov

Translated by Harry Golombek. Superb guide to neglected area of chess. Two formidable grandmasters cover attacking the king, defense, importance of pawn structure, analysis, much more. Authoritative introduction by Harry Golombek. Belongs in the library of every serious chess enthusiast. Indexes of players and middle-game themes.

Better Chess for Average Players (Dover Books on Chess)


  • ISBN:
  • 0486290298
  • Authors:
  • Tim Harding

Clear, straightforward guide by noted expert coaches readers through fundamentals of attacking and positional play, as well as how to approach the endgame. Crucial processes of assessing positions and choosing moves are examined in depth; also, how to cope with difficult positions and time-trouble. 384 diagrams.

Danger in Chess: How to Avoid Making Blunders


  • ISBN:
  • 0486424219
  • Authors:
  • Amatzia Avni

One false move, and you're dead--as in other games, chess is fraught with situations in which the wrong reaction leads directly to defeat. Unlike most other games, chess's most dangerous moments are often subtle and easily overlooked. This volume, from a series for which chess champion Garry Kasparov serves as chief advisor, offers players at every level guidance on how to develop an early warning system. Its advice is structured around three...

Halo 2 Hacks: Tips & Tools for Finishing the Fight


  • ISBN:
  • 0596100590
  • Authors:
  • Stephen Cawood

Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll turn the game into a whole new experience. "Halo 2 Hacks" is the creation of consummate gamer and Microsoft insider Stephen Cawood, an original member of the Halo 2 beta test team. He's got it all, whether you're into single or...

Mastering Unreal Technology: The Art of Level Design


  • ISBN:
  • 0672326922
  • Authors:
  • Jason Busby, Zak Parrish, Joel VanEenwyk

Let your imagination run wild in the world of Unreal Technology. Mastering Unreal Technology: The Art of Level Design knows no boundaries as it shows you how to build custom mods, maps and levels with the Unreal engine. Its tutorial format will give you immediate results through the tips and demos provided from the industry's top level designers. Learn to create your own characters, weapons and gaming environments, as well as how to go beyond...

How to Win in the Chess Endings


  • ISBN:
  • 0679140158
  • Authors:
  • I.A. Horowitz

Dead Space: Prima Official Game Guide (Prima Official Game Guides)


  • ISBN:
  • 0761559876
  • Authors:
  • Fernando Bueno

• Walkthrough: Extensive step-by-step walkthrough for all 12 levels. • Maps: Detailed maps pinpointing points of interest and equipment pickups. •Tactics: Learn to master your alternate powers like Kinesis and Stasis, as well as the strengths and weaknesses of all enemies and weapons and how you can exploit them. • Achievements and Trophies: Complete list of all Xbox 360 Achievements and PlayStation 3 Trophies!

Palladium Book of Weapons and Castles of the Orient


  • ISBN:
  • 0916211029
  • Authors:
  • Matthew Balent

The Xbox 360 Uncloaked:: The Real Story Behind Microsoft's Next-Generation Video Game Console


  • ISBN:
  • 0977784215
  • Authors:
  • Dean Takahashi

"The Xbox 360 Uncloaked" is the result of more than a hundred interviews, many at the highest levels of Microsoft, as well as countless months of independent investigative reporting. With unprecedented access, San Jose Mercury News Technology and Gaming Writer Dean Takahashi goes beyond the official story to reveal a true insider's look at the creation of the XBox 360 and Microsoft's multi-billion dollar gamble to become a leading force in the...

Earn $30,000 per Month Playing Online Poker: A Step-By-Step Guide to Single Table Tournaments


  • ISBN:
  • 1550227882
  • Authors:
  • Ryan Wiseman

Catering specifically to no-limit Texas Hold ’Em sit-n-go (SNG) online poker players, this is the essential guide for those looking to master the game without having to learn complex and confusing theories. Based on a group of university students’ experience playing—and winning at—online poker, this handbook illustrates how to take a small initial investment and turn it into hundreds of thousands of dollars by following specific steps...

Software Engineering for Game Developers (Software Engineering Series)


  • ISBN:
  • 1592001556
  • Authors:
  • Ph.D., John P Flynt, Omar Salem

Software engineering leads to better software products. This book teaches readers how to develop games according to a design and follow a standardized approach to game development. It provides a multitude of exercises that show just how software engineering practices can improve your game. All the basic categories of software engineering are covered. Programmers, designers, architects, generalists, software engineers, and game developers seeking...

Game Interface Design


  • ISBN:
  • 1592005934
  • Authors:
  • Brent Fox

The interface is the heart and soul of a video game: it is the integral piece that allows a player to interact with the game. In order to create a great interface, you must carefully plan every detail. "Game Interface Design" helps you outline each step and define the goals for your interface. It covers the interface from the first image that appears onscreen to the information displayed during game-play. YouÂ’ll cover basic design and art...

Game Programming for Teens


  • ISBN:
  • 1592008348
  • Authors:
  • Maneesh Sethi

You've played plenty of games. Now it's time to create your own! "Game Programming for Teens, Second Edition" helps you develop the skills you need to create every element of your first video game - from graphics and animation to sound and music. You'll even learn how to incorporate artificial intelligence. You don't have to have any programming experience to get started. You'll learn everything you need to know along the way using BlitzPlus, an...

Postharvest Handling, Second Edition: A Systems Approach (Food Science and Technology)


  • ISBN:
  • 0123741122

Consideration of the interactions between decisions made at one point in the supply chain and its effects on the subsequent stages is the core concept of a systems approach. Postharvest Handling is unique in its application of this systems approach to the handling of fruits and vegetables, exploring multiple aspects of this important process through chapters written by experts from a variety of backgrounds. Newly updated and revised, this second...

Comprehensive Handbook of Iodine: Nutritional, Biochemical, Pathological and Therapeutic Aspects


  • ISBN:
  • 0123741351

Over two billion people worldwide are at risk for the spectrum of disorders known as "The Iodine Deficiency Disorders." 1-10% will suffer cretinism; 5-30% will have some sort of brain damage or neurological impairment and 30-70% will be hypothyroid. The causes of iodine deficiencies can be considered from both simplistic and more complex perspectives: From the leaching of iodine from soil resulting in crops with low iodine content to...

Bobby Fischer's Outrageous Chess Moves (Fireside Chess Library)


  • ISBN:
  • 0671606093
  • Authors:
  • Pandolfini

536 PUZZLES & CURIOUS PROBLEMS (Five Thirty Six Puzz Prob SL 241)


  • ISBN:
  • 0684717557
  • Authors:
  • H Dudeney

The Power Chess Program: Book 1: A Unique Training Course to Improve Your Chess


  • ISBN:
  • 0713484152
  • Authors:
  • Nigel Davies

Begun as a correspondence course, The Power Chess Program is now available between covers! A series of 12 lessons guides the student through the essential elements of chess strategy. The key points are then reinforced with a set of thematic test positions for the reader to solve. Beginner

Command & Conquer Yuri's Revenge


  • ISBN:
  • 0761537104
  • Authors:
  • Steve Honeywell

COMMAND & CONQUER YURI'S REVENGE is the ambitious new expansion pack to COMMAND & CONQUER RED ALERT 2. Featuring new cooperative missions, plus the ability to control Yuri's army, this game will be tough to master without PRIMA'S OFFICIAL STRATEGY GUIDE. It features detailed walkthroughs and maps for each mission, strategies for building the best bases, and tips on demolishing your enemy!

Counter Strike: Condition Zero (Prima's Official Strategy Guide)


  • ISBN:
  • 0761542973
  • Authors:
  • Stephen Stratton

Failure is Not an Option ·Proven single-player strategy for all missions ·Detailed maps and outlines for each mission ·Tips on hostage rescue, bomb defusal, VIP Escort, and more ·Learn how to use new weapons and equipment including the M60, LAW Rocket and Shield Gun ·Killer strategies for playing as a Counter-Terrorist ·All secrets and cheats revealed ·Multiplayer strategies to make you a better online player

Half-Life 2: Raising the Bar


  • ISBN:
  • 0761543643
  • Authors:
  • David Hodgson

·Unprecedented access behind Half-Life and Half-Life 2 ·A forward by Valve founder Gabe Newell ·Hundreds of art, design, preproduction, and other art pieces crammed into the book ·Over a dozen key members of Valve's staff interviewed ·Officially approved by Valve ·Behind City 17 and other locations ·The development of the Source engine ·A rogue's gallery of beasts, characters, and monstrosities ·Key weapons development revelations ·A...

The Lord of the Rings - The Return of the King (Prima's Offical Strategy Guide)


  • ISBN:
  • 0761543945
  • Authors:
  • Prima Development

The true king has returned. ·Walkthrough for every adventure ·All secret characters revealed ·Detailed maps of every environment ·Strategies for defeating every boss ·Combat techniques for all characters

Killzone (Prima Official Game Guide)


  • ISBN:
  • 0761549862
  • Authors:
  • Kaizen Media Group

Four of You . . . An Army of Them . . . ·Complete walkthrough for all 11 levels ·Detailed multiplayer maps with all weapon and item locations ·Comprehensive weapons chart with statistics on all 27 weapons ·Tactics to increase your combat skills, hit percentage, and strafing abilities ·In-depth analysis of all four playable characters

The Lord of the Rings Online: Shadows of Angmar (Prima Official Game Guide)


  • ISBN:
  • 0761553304
  • Authors:
  • Mike Searle

Your Main Guide to the World of Middle-earth ·Middle-earth's mysteries revealed with labeled maps of all nine regions. ·Master the art of fellowship play so you can conquer the most dangerous foes! ·Complete guides to the Burglar, Captain, Champion, Guardian, Hunter, Lore-master, and Minstrel classes! ·Crafting charts for all 10 professions to help you become a master craftsman. ·Exclusive strategy from The Syndicate, one of the world's...

Mass Effect (Prima Official Game Guide)


  • ISBN:
  • 0761554084
  • Authors:
  • Stephen Stratton, Bryan Stratton, Brad Anthony

To get the full effect, you need this guide •Full mission & optional assignment walkthroughs •Massive galactic codex section for all the background you could want •All Achievements and how to get them •Mass Effect warfare secrets revealed

Assassin's Creed Limited Edition Art Book: Prima Official Game Guide (N/a) (Prima Official Game Guides)


  • ISBN:
  • 076155873X
  • Authors:
  • David Hodgson, David Knight

Making-of art book: Beautiful artwork and renders reveal the dawning of Altaïr. Interviews: Revealing interviews with Jade Raymond and key members of every team. Lithograph: A high-quality lithograph of a stunning rendered scene. High-quality Packaging: Hadcover package with stunning artwork from the team on the cover. Clean box art: Prima's one-sheet will fall away when the shrinkwrap is removed, leaving pristine art, unmarred...

D20 Weapons Locker (d20 Campaigns: d20 Modern)


  • ISBN:
  • 0786931329
  • Authors:
  • Keith J. Potter

An extensive library of firearms for the d20 Modern roleplaying game. d20 Weapons Locker is an extensive collection of modern-day firearms for use in any campaign for the d20 Modern roleplaying game. Over 500 individual firearms are fully illustrated and described in detail, including statistics for roleplaying. From pistols to shotguns to grenade launchers, every firearm described actually exists in the real world.

Can You Be a Positional Chess Genius


  • ISBN:
  • 1857442644
  • Authors:
  • Angus Dunnington

Test your positional chess expertise with a quiz book with a difference! International Master and experienced chess teacher Angus Dunnington has carefully assembled an abundance of positional chess puzzles to test players of all levels. At the beginning of each chapter the puzzles are relatively easy, worth five points for a correct solution. However as you move on they become more and more difficult, soon becoming worth ten points and...

Starting Out: Minor Piece Endgames (Starting Out - Everyman Chess)


  • ISBN:
  • 1857443594
  • Authors:
  • John Emms

Endgames with kings, bishops, knights, and pawns are generally considered among the most complex and can seem quite bewildering to improving players. This is hardly surprising given that even Grandmasters have been known to struggle in some areas of these endgames, with some examples resulting in embarrassing failure to deliver elementary checkmates! In this user-friendly book, Grandmaster and notable endgame authority John Emms begins with the...

The Reassess Your Chess Workbook


  • ISBN:
  • 1890085057
  • Authors:
  • Jeremy Silman, International Master Silman Jeremy

In this large workbook, a stand-alone companion to How to Reassess Your Chess, Jeremy Silman provides 131 problems designed to test a player's strengths and weaknesses. These problems cover openings, middlegames (both positional and tactical) and endgames. As a player completes one of these problems, he or she may then turn to Mr. Silman's answer, which is always detailed yet never dry. Through this process of problem solving, analysis and...

How to Become a Deadly Chess Tactician


  • ISBN:
  • 1901983595
  • Authors:
  • David LeMoir

Some chess-players always seem to have a trick up their sleeve. They spot unlikely-looking tactical tricks, launch cunning attacks from seemingly quiet positions and are unrelenting when the enemy king is in their sights. Even when things go wrong, they create practical chances and repeatedly finesse their way out of trouble. LeMoir shows that the key factors in becoming a deadly tactician are motivation, imagination, and calculation. Motivation...

Genetics, Evolution and Biological Control


  • ISBN:
  • 085199735X

Developed from the keynote addresses delivered at the third IOBC International Symposium (co-organized with CILBA) held in Montpellier in October 2002, this book follows the themes of: genetic structure of pest and natural enemy populations, molecular diagnostic tools in biological control, tracing the origin of pests and natural enemies, predicting evolutionary change in pests and natural enemies, compatibility of transgenic crops and natural...

Molecular Ecology of Rhizosphere Microorganisms: Biotechnology and the Release of GMOs


  • ISBN:
  • 352730052X
  • Authors:
  • David N. Dowling, Bert Boesten

This book helps evaluate the state of the art of rhizosphere microbial ecology and biotechnology. Experts in the field review methods and strategies applied to the detection, identification and monitoring of microorganisms in the rhizosphere. Major topics treated include: - construction of genetically marked rhizosphere bacteria - detection of marked wildtype and genetically modified organisms (GMOs) - identification of wildtype and GMOs by DNA...

Appreciating Famous Games


  • ISBN:
  • 4871870251
  • Authors:
  • Shuzo Ohira, Nine-Dan S Ohira, Shuzo O Nine-Dan

Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic


  • ISBN:
  • 0072228881
  • Authors:
  • Brad King, John Borland

Enter the quiet living rooms and cacophonous gaming environs of gaming kingpins like Richard Garriott and John Carmack, who invented games such as Quake and DOOM. Learn about gamers who make their living by winning gaming tournaments, and secrets of devoted gamers who practically live at LAN parties and gaming conventions.

Soil Water Repellency: Occurrence, Consequences, and Amelioration


  • ISBN:
  • 0444512691

It has become clear that soil water repellency is much more wide-spread than formerly thought. Water repellency has been reported in most continents of the world for varying land uses and climatic conditions. Soil water repellency often leads to severe runoff and erosion, rapid leaching of surface-applied agrichemicals, and losses of water and nutrient availability for crops. At present, no optimum management strategies exist for water repellent...

Building Robots With Lego Mindstorms : The Ultimate Tool for Mindstorms Maniacs


  • ISBN:
  • 1928994679
  • Authors:
  • Mario Ferrari, Giulio Ferrari, Ralph Hempel

Lego robots! Mindstorms are sweeping the world and fans need to learn how to programme them Lego Mindstorms are a new generation of Lego Robots that can be manipulated using microcomputers, light and touch sensors, an infrared transmitter and CD-ROMs. Since Lego launched Lego Mindstorms in late 1998 sales have skyrocketed - with no sign of slowing down. Mindstorms have captured the imagination of adults and children alike, creating a subculture...

Byzantine Fashions (Dover Pictorial Archives)


  • ISBN:
  • 0486419576
  • Authors:
  • Tom Tierney

illustrations of authentic costumes, as depicted in ancient mosaics and sculpture, display attire of all classes--from simple tunics of early Christian commoners and body armor of Roman warriors to a pallium decorated with crosses, worn by a priest of the 10th century; and finely brocaded robe of a 12th-century Byzantine princess. Footwear, headgear, and hair styles are also presented in a collection sure to inspire and delight colorists and...

The Pool Hustler's Handbook: The Fifty Best Billiard Brain Teasers


  • ISBN:
  • 0971602603

Revelations of Chance: Synchronicity As Spiritual Experience (S U N Y Series in Transpersonal and Humanistic Psychology)


  • ISBN:
  • 0791470237
  • Authors:
  • Roderick Main

Explores the plausibility and value of viewing synchronicity as a form of spiritual experience.

Scholastic Q & A: How Do Flies Walk Upside Down? (Scholastic Question & Answer)


  • ISBN:
  • 0439085721
  • Authors:
  • Melvin Berger, Gilda Berger

This book introduces children to the ways of insects, an insect's process of growing up, and to the insects they might meet in their backyard. Children will find the answers to all kinds of questions from how insects breathe, see, and hear to what they eat and how they defend themselves. They will also find out how army ants got their name and what makes bees so busy!  

Introduction to Data Compression, Third Edition (Morgan Kaufmann Series in Multimedia Information and Systems)


  • ISBN:
  • 012620862X
  • Authors:
  • Khalid Sayood

Each edition of Introduction to Data Compression has widely been considered the best introduction and reference text on the art and science of data compression, and the third edition continues in this tradition. Data compression techniques and technology are ever-evolving with new applications in image, speech, text, audio, and video. The third edition includes all the cutting edge updates the reader will need during the work day and in class....

Linux Apache Web Server Administration (Linux Library)


  • ISBN:
  • 0782127347
  • Authors:
  • Charles Aulds

A complete, advanced guide to the Apache Web server, teaching all the standard and advanced techniques needed to administer Apache on a Linux box. Also shows how to extend apache with Perl and other scripting tools, how to easily troubleshoot problems, and how to meet security challenges head-on. Softcover.

Arithmetic Duality Theorems (Perspectives in Mathematics, Vol. 1)


  • ISBN:
  • 0124980406
  • Authors:
  • J. S. Milne

Here, published for the first time, are the complete proofs of the fundamental arithmetic duality theorems that have come to play an increasingly important role in number theory and arithmetic geometry. The text covers these theorems in Galois cohomology, ,tale cohomology, and flat cohomology and addresses applications in the above areas. The writing is expository and the book will serve as an invaluable reference text as well as an excellent...

Dualisability: Unary Algebras and Beyond (Advances in Mathematics)


  • ISBN:
  • 038727569X
  • Authors:
  • Jane Pitkethly, Brian Davey

Natural duality theory is one of the major growth areas within general algebra. This text provides a short path to the forefront of research in duality theory. It presents a coherent approach to new results in the area, as well as exposing open problems. Unary algebras play a special role throughout the text. Individual unary algebras are relatively simple and easy to work with. But as a class they have a rich and complex entanglement with...

The Soviet Elite from Lenin to Gorbachev: The Central Committee and Its Members, 1917-1991


  • ISBN:
  • 0198297386
  • Authors:
  • Evan Mawdsley, Stephen White

This ground-breaking book examines the Soviet ruling elite over the entire period of Communist rule. It serves as a collective biography of nearly two thousand people who served on the Communist Party's Central Committee from 1917 to 1991. The book is based on archival research, only available after the collapse of communism, and extensive interviews with former Central Committee members.

Rhythms of the Brain


  • ISBN:
  • 0195301064
  • Authors:
  • Gyorgy Buzsaki

Studies of mechanisms in the brain that allow complicated things to happen in a coordinated fashion have produced some of the most spectacular discoveries in neuroscience. This book provides eloquent support for the idea that spontaneous neuron activity, far from being mere noise, is actually the source of our cognitive abilities. It takes a fresh look at the co-evolution of structure and function in the mammalian brain, illustrating how...

Gaming in the New Market Environment


  • ISBN:
  • 0230500501
  • Authors:
  • Matti Viren

This book provides an overview of the current state of the gambling industry and evaluates the changes which will come with the new market environment. It examines the pros and cons of increased competition from the perspective of consumer welfare, problem gambling and government revenues.

DirectX Audio Exposed: Interactive Audio Development


  • ISBN:
  • 1556222882
  • Authors:
  • Todd M. Fay, Scott Selfon, Todor J. Fay

DirectX® 9 Audio Exposed: Interactive Audio Development features a look into the most advanced interactive music and audio development system in history. DirectX Audio, a suite of tools and technologies developed by Microsoft, provides software engineers and content creators the ability to create interactive, adaptive, and dynamic audio content for use in host applications and stand-alone playback. In addition to providing a comprehensive...

Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)


  • ISBN:
  • 193184125X
  • Authors:
  • Jonathan S. Harbour

Think Visual Basic is just to slow to write a decent game? Think again! Microsoft Visual Basic Game Programming with DirectX gives you all of the tricks and techniques that you need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic then move on to enhancing the code with the Windows API. When applicable, the...

The Art of Game Design: A book of lenses


  • ISBN:
  • 0123694965
  • Authors:
  • Jesse Schell

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game...

Cancer Imaging, Volume 2: Instrumentation and Applications


  • ISBN:
  • 0123741831
  • Authors:
  • M. A. Hayat

This second of two volumes on Cancer Imaging covers the three major topics of imaging instrumentation, general imaging applications, and imaging of a number of human cancer types. Where the first volume emphasized lung and breast carcinomas, Volume 2 focuses on prostate, colorectal, ovarian, gastrointestinal, and bone cancers. Although cancer therapy is not the main subject of this series, the crucial role of imaging in selecting the type of...

Byrne's Advanced Technique in Pool and Billiards


  • ISBN:
  • 0156149710
  • Authors:
  • Robert Byrne

The complement to ByrneÂ’s Standard Book of Pool and Billiards, this volume contains clear explanations and helpful diagrams for experienced players who wish to perfect their game. Illustrations.

Basic Techniques of Go


  • ISBN:
  • 4906574025
  • Authors:
  • Haruyama Isamu, Nagahara Yoshiaki

Gameplay and design


  • ISBN:
  • 0321204670
  • Authors:
  • Kevin Oxland

What exactly is the elusive ingredient that makes a game worth playing? To create a great game you need passion, imagination, talent, a good understanding of game-play and design, experience, a dedicated team, good project management and lots of hard work. Every game developed is individual, but there are certain techniques and fundamentals that can be learnt to understand the creative process of game design, and those fundamentals will be...

Director MX 2004 Games: Game Development with Director


  • ISBN:
  • 0240519493
  • Authors:
  • Nik Lever

Nik Lever guides designers, animators and web developers through the art, animation and programming skills needed to produce games in Director for Internet, CD or DVD distribution. He moves from the introductory coverage of Lingo with explanations of how easily Director's programming language can be mastered, on to more advanced tips and tricks, including coverage of the Havok physics simulation system and 3D maths. All of this is presented in a...

HYUNDAI ELANTRA 1996-2001 (Haynes Manuals)


  • ISBN:
  • 156392451X
  • Authors:
  • Chilton

Total Car Care is the most complete, step-by-step automotive repair manual you'll ever use. All repair procedures are supported by detailed specifications, exploded views, and photographs. From the simplest repair procedure to the most complex, trust Chilton's Total Car Care to give you everything you need to do the job. Save time and money by doing it yourself, with the confidence only a Chilton Repair Manual can provide.

Make Your Own Working Paper Clock


  • ISBN:
  • 0060910666
  • Authors:
  • James Smith Rudolph

Cut this book into 160 pieces, glue them together, and have a paper clock operated by weights that keeps perfect time and can be rewound and regulated.

Test and Assess Your IQ: Numerical, Verbal and Spatial Aptitude Tests


  • ISBN:
  • 074945234X
  • Authors:
  • Philip Carter, Ken Russell

IQ tests are commonplace in both the educational system and in recruitment and selection procedures. Tests and Assess Your IQ contains over 400 questions typical of those found on such tests. Organized into 10 timed tests of 40 questions, it provides ample opportunity for anyone to improve their verbal, numerical, and spatial reasoning skills. Whether practicing for an IQ test or simply for pleasure, Test and Assess Your IQ offers plenty of...

Extraordinary Dreams and How to Work With Them (S U N Y Series in Dream Studies)


  • ISBN:
  • 0791452573
  • Authors:
  • Stanley Krippner, Fariba Bogzaran, Andre Percia De Carvalho

Discusses the various types of extraordinary dreams and offers suggestions to readers for interpreting and appreciating their own extraordinary dreams.

Dreaming and the Self: New Perspectives on Subjectivity, Identity, and Emotion (Suny Series in Dream Studies)


  • ISBN:
  • 0791457877

Anthropological perspectives on dreams around the world.

The Scientific Study of Dreams: Neural Networks, Cognitive Development, and Content Analysis


  • ISBN:
  • 1557989354
  • Authors:
  • G. William Domhoff

Univ. of California, Santa Cruz. Presents a neurocognitive model of dreams, drawing from empirical research to explain the process of dreaming and the nature of dream content. Explains the neural and cognitive bases for dreaming, how dreams express conceptions and concerns, and the limits to understanding dream content.

How to Make Origami Airplanes That Fly


  • ISBN:
  • 0486273520
  • Authors:
  • Gery Hsu

Clearly written carefully illustrated how-to book shows origamists how to create 12 different models that actually fly: space shuttle, futuristic shuttle, flying wing, delta-wing jet, fighter plane, interceptor, double tail fighter, dart plane, fighter plane with engines, futuristic fighter and two different jets. Step-by-step directions and diagrams. Expert hints, solutions to common problems.

Cocaine and Crack (Junior Drug Awareness)


  • ISBN:
  • 0791097048
  • Authors:
  • Krista West

The popular drug of choice in the 1980s and '90s, cocaine is an illegal drug that can prove dangerous - even deadly - for users, especially in its impure form, crack. Yet, pure cocaine has been used as an energy booster and pain reliever for thousands of years. "Cocaine and Crack" examines the global history, chemistry, industry, and control of cocaine in the United States.

So You Think You Know Thomas Hardy?: A Literary Quizbook (Oxford World's Classics)


  • ISBN:
  • 019280443X
  • Authors:
  • John Sutherland

How well do you really know your favourite author? Ace literary detective turned quizmaster John Sutherland challenges the reader to find out. Starting with easy, factual questions that test how well you remember a novel and its characters, the quiz progresses to a level of greater difficulty, demanding close reading and interpretative deduction. What really motivates the characters, and what is going on beneath the surface of the story? From...

Sex & Satisfaction (Xcite Selections S.)


  • ISBN:
  • 1905170777
  • Authors:
  • Cooper

Erotic short stories with red-hot themes

Sex & Seduction (Xcite Selections S.)


  • ISBN:
  • 1905170785
  • Authors:
  • Cooper

Erotic short stories with red-hot themes

Bases Loaded: A Going for the Gold Novel


  • ISBN:
  • 1603707344
  • Authors:
  • Sean Michael

Baseball player Brett has off-season orders from his team; get into rehabilitation for his shoulder if he wants another season in the Major League. He and his lover Benj take off to the boonies to stay with physical therapist Ralph, a tough-talking, routine setting kind of guy, and Jean, Ralph's Cajun lover, who cooks as well as he loves. Brett and Ralph butt heads from the beginning, speaking two different languages. Ralph wants Brett to be...

Retro Gaming Hacks


  • ISBN:
  • 0596009178
  • Authors:
  • Chris Kohler

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a...

Modeling a Character in 3DS Max


  • ISBN:
  • 1556228155
  • Authors:
  • Paul Steed

Whether you’re new to 3D Studio Max or you’re an experienced developer working on your next game, Modeling a Character in 3DS Max will be an indispensable addition to your Max book collection. Paul Steed, modeler and animator of characters seen in id Software’s Quake II and Quake III Arena, shows you all the tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Essentially one long tutorial,...

Focus On SDL (The Premier Press Game Development Series)


  • ISBN:
  • 1592000304
  • Authors:
  • Ernest Pazera

Focus On SDL is your key to writing programs faster and with greater ease. Execute the same applications as with DirectX, but with more versatility. SDL (Simple DirectMedia Layer) allows you to pack up your code and go! If you have a basic knowledge of C++, you’re ready to roll. Dive into advanced topics such as alpha blending and overlays, or intensify your game audio with the SDL_mixer add-on library. This book teaches you how to write the...

The Dark Side of Game Texturing


  • ISBN:
  • 1592003508
  • Authors:
  • David Franson

A perfect and direct starting point for a beginner game texture artist! "The Dark Side of Game Texturing" is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games like Quake, Unreal, Half-Life, and Return to Castle Wolfenstein. "The Dark Side Of Game Texturing" features a...

Beginning Game Programming (Premier Press Game Development)


  • ISBN:
  • 1592005853
  • Authors:
  • Jonathan S. Harbour

If you have at least minimal programming experience and want to learn to write games, then "Beginning Game Programming" is for you! The C language is the best place to start for someone who is serious about learning to write real games. This book explains C programming as it relates to the game development topics in detail, without delving into overly complex or difficult topics related to C as a programming language. It focuses on the standard...

Multiplayer Game Programming w/CD (Prima Tech's Game Development)


  • ISBN:
  • 0761532986
  • Authors:
  • Andre LaMothe

Multiplayer Game Programming enables you to write your own completely Internet-ready video games using DirectX and/or sockets. This book reveals techniques and secrets of online gaming technology and teaches you the skills necessary to get involved in the video game industry. This book is perfect for hobbyist programmers who want to learn how to write online video games, software programmers wanting to move to online game programming, and the...

Animating Real-Time Game Characters (Game Development Series)


  • ISBN:
  • 1584502703
  • Authors:
  • Paul Steed

Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, youíll quickly bring your character animation to the next level. Find detailed coverage on modeling, rigging, and weighting real-time game characters using 3ds max and character studio. Explore effective keyframing techniques that focus on...

Game Architecture and Design: A New Edition


  • ISBN:
  • 0735713634
  • Authors:
  • Andrew Rollings, David Morris

Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design , has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this...

The Evolution of Cooperation


  • ISBN:
  • 0465021212
  • Authors:
  • Robert Axelrod

The much-discussed book that explores how cooperation can emerge in a world of self-seeking egoists--whether superpowers, businesses, or individuals--when there is no central authority to police their actions.

Women Living Zen: Japanese Soto Buddhist Nuns


  • ISBN:
  • 019512393X
  • Authors:
  • Paula Kane Robinson Arai

In this study, based on both historical evidence and ethnographic data, Paula Arai shows that nuns were central agents in the foundation of Buddhism in Japan in the sixth century. They were active participants in the Soto Zen sect, and have continued to contribute to the advancement of the sect to the present day. Drawing on her fieldwork among the Soto nuns, Arai demonstrates that the lives of many of these women embody classical Buddhsit...

Tactics in the King's Indian (Batsford Chess Library)


  • ISBN:
  • 0805026398
  • Authors:
  • Gennady Nesis, Leonid Shulman